For those who missed it, id gave longer previews of the cybernetic dragon mount that your Doomslayer is riding in the air.
Melee weapons include your trusty ol' gauntlet, as well as a ball-and-chain-like weapon. Combine that with the shield saw, which you can throw to tear up enemies and even use as a makeshift grapple ...
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS while also explaining some of the biggest changes from past Doom installments ...
We sit down with game director Hugo Martin and executive producer Marty Stratton to learn more about Doom: The Dark Ages.
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
Id Software’s “most ambitious game yet” finally drops the multiplayer, but at least the payoff seems worth it.
DOOM: The Dark Ages looks to redefine exactly what it means to slay demons.
Doom brought deathmatch to the masses, but the world has moved on, and so have the games.
During a Q&A tied in with this evening's Xbox Direct which ws atteneded by Eurogamer, Doom: The Dark Ages' executive producer Marty Stratton said the upcoming release will be a "strictly campaign" ...
"While DOOM: The Dark Ages introduces more complex and exciting ways to dispatch foes, ID Software has worked diligently to ...