In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed ...
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Bioshock has some of gaming's best intros because 'if you have a mediocre beginning, you're done'
First impressions are everything.
Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
Bioshock still looks good today because Irrational Games aimed for style over realism. It's a choice that Ken Levine made ...
Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
Early last year, an in-depth report on Mafia 3 developer Hangar 13, again published by Kotaku's Jason Schreier, featured a hidden nugget about the future of BioShock: the series' next game is ...
When Switch 2 was revealed, the power under the hood of Nintendo's new hybrid device surprised many fans and developers. CD ...
It's not a technological hardware challenge, it's an engineering and 'thought' challenge - and just a huge amount of work.
Add Yahoo as a preferred source to see more of our stories on Google. When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: 2K Games Producer ...
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...
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