Unity announces that it will no longer be charging its controversial Runtime Fee first introduced by the game engine maker ...
In a big step by new CEO Matthew Bromberg, Unity is canceling its much-hated Runtime Fee that stirred a developer revolt.
Unity has announced that their infamous "Runtime Fee", which charged devs every time their games were installed, has now been ...
The backlash to Unity's Runtime Fees led to the resignation of CEO John Riccitiello last year.
Unity is dialing back their planned changes. There are a few notable game engines that are popular with studios both big and ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers.
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have ...
Unity abandons controversial developer fees. The company's new CEO wants to regain the trust of game developers by ...
Game development toolkit Unity has eliminated its hated install-based runtime fees a year after they enraged their ...
for which Unity has doubled the current revenue and funding ceiling from $100K to $200K. Unity Pro and Unity Enterpise subscriptions will be "modified" for new qualifying annual revenue thresholds, ...
Unity Software is abandoning its "runtime fee" pricing policy, nearly a year after its announcement sparked considerable backlash from the videogame developer community.