Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
Andrew Wilson, CEO of Electronic Arts, has suggested that Dragon Age: The Veilguard didn’t meet the publisher’s internal sales expectations due to it lacking live service components, something which ...
Electronic Arts reported weak earnings today for the holiday quarter, with results in line with the poor quarter that EA preannounced.
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who ...